Fortnite Game Fans Express Frustration Over Latest Companion Creatures and Alleged Greed

A number of Fortnite enthusiasts are feeling disappointed, and it's not due to recent virtual happenings. Fortnite's newest limited-time event, which introduces a Simpsons-themed map, has also rolled out a fresh feature called pets. It's impossible to ignore that these new pets are cute. But, the attached prices have left numerous fans shocked at the company's efforts to profit from almost every part of the gaming experience.

Understanding Companion Pets?

Sidekicks are essentially like Pokémon, but with some drawbacks. You can give them a name, and they will follow your character during a match. They are indestructible, and players can interact with them. Other players not in your squad are unable to view sidekicks — and showing off one's companions is perhaps a big part of the enjoyment of owning them. Pets are able to be outfitted with outfits and emotes, however the debate revolves around their looks. A sidekick's overall design is only able to be changed once, at which point that selection is final. You can choose a sidekick's fur shade, secondary colors, iris tones, markings, and their body type.

A Costly Personalization Mechanism

Should you later decide that you want your sidekick to look a bit altered, it's not possible to just continue to modify the appearance. You have to purchase another sidekick. Furthermore, sidekicks are not inexpensive. Most players are obtaining the banana-themed pet, because it's included in the current battle pass. Based on unofficial reports, upcoming pets could be priced at from 1,000 to 1,500 V-Bucks; for reference, 1,000 V-Bucks is priced at $8.99 and 2,800 V-Bucks are $22.99. However, players can change the name of a sidekick as many times as they want.

Player Reaction and Parallels

The majority of sidekicks haven't been formally released yet, so the cost may well change. Yet even if the developer makes companions more affordable, a lot of the anger stems from the fact that gamers could need to pay for a single type of pet multiple times. To certain players, the cost structure seems especially egregious when the developer has already added pets that are carried about inside backpack accessories. Back bling pets lack a customization limitation and are visible by fellow participants in the game. Backpack buddies can't be named or use emotes, but opposing gamers can sometimes interact with them — which is better than remaining invisible completely.

The absence of special features and restricted engagement options have numerous players feeling underwhelmed. For instance, why is it not possible to a player, for example, interact playfully with their stylish banana dog? Some point out that sidekicks do not always stay close with the player if a match is moving quickly, or observe that Peels takes up two slots in the reward system — which reinforces the notion that the company is pressuring players for revenue. Greedy is a term that's coming up frequently in these discussions, with a number of likening pet monetization to other aggressive monetization models in titles like EA Sports FC. Additionally, it doesn't help that some sidekicks are projected to be pricier than equivalent character skin versions.

"We urge you to do not purchasing Sidekicks," urges a highly-voted online post that encourages other gamers to proverbially express disapproval by not spending.

"I know these pets are cute," the post continues, "I know they're enjoyable. I know everyone has been anticipating them. But the greed on display is unacceptable and must not be supported."

The Broader Picture of In-Game Spending

In recent years, the game's events and partnerships have grown in scope and ambition, but the no-cost-to-start title still must generate income. As such, the sheer number of items players can now purchase has become almost excessive. In addition to basics like back blings, deployment tools, harvesting tools, and emotes, you could potentially use cash on shoes, music tracks, instruments, building blocks, vehicles, wheels, custom paint jobs, battle passes, and a membership. Sidekicks do not just require money, but also bring in a range of new monetization avenues for the developer. Presumably, users will soon be in a position to spend for items like pet appearances, outfits, emotes, and further interaction features.

Every one of such customization items are entirely voluntary and not necessary to have fun with the experience, yet equipment can nonetheless influence a player's community interactions. Kids, for example, sometimes encounter bullying for using flashy sufficiently cool skins. A similar issue previously occurred when the developer introduced brand-name shoes, which may be priced from 600 to 1,000 V-Bucks. The shoe cost model wasn't well received either, and a few fans promised that they wouldn't succumb to the pressure at the time. However in the end, purchasing footwear became normalized. Now, companion pets are further pushing the boundaries of what a gamer could be prepared to spend to stand out within the player base.

What is Next for Companion Pets?

Pets are currently a fairly new addition, and they exist a title that updates regularly. Some players are reporting that they've gotten a survey that assesses how people think about sidekick mechanics and monetization, which could possibly indicate that the company's strategy are remain fluid. But if Fortnite shoes are a sign, sidekicks likely will not get more affordable overall — there will just be a broader selection of prices to shop.

After all, while certain individuals are expressing anger at the game item costs, others are experiencing only happiness for their competitive pals.

Brandon Flores
Brandon Flores

An amateur astronomer and science writer passionate about making the universe accessible to everyone through engaging content.